AI Insights · Timothy · July 2022
Top 5 Celebrity Games in Europe Q2 2022
Discover the performance trends of the top 5 celebrity games in Europe for the second quarter of 2022, including key insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 celebrity games on a unified platform in Europe showcased varied performance trends in terms of downloads, revenue, and active user engagement. Here’s a detailed look at their performance:
Lamar - Idle Vlogger from Crazy Labs saw a significant increase in weekly revenue, starting at approximately $2.3K at the end of March and peaking at around $8.1K in early June. Weekly downloads also showed a notable upward trend, hitting a high of 91.6K in the week of June 6. Weekly active users grew steadily, reaching over 208K in early June before slightly declining to around 179K by the end of the quarter.
Streamer Rush by MagicLab experienced a decline in weekly downloads from 71.2K at the end of March to around 20.4K by the end of June. The number of weekly active users followed a similar downward trend, starting at 106K and dropping to about 42K by the end of the quarter.
Idle Streamer — Tuber Life from WAZZAPPS GLOBAL LIMITED showed a relatively stable weekly revenue, averaging around $600 to $800 throughout the quarter. Weekly downloads fluctuated, with a peak of 77.7K in mid-April and a low of 23.7K in early May, before stabilizing around 49K by the end of June. Weekly active users remained consistent, staying between 114K and 186K.
Vlogger Go Viral: Tycoon Game by Tapps Tecnologia da Informação Ltda. recorded modest weekly revenue, peaking at $690 in early April. Weekly downloads saw a slight dip mid-quarter but recovered to reach 35.6K by the end of June. The game maintained a stable number of weekly active users, fluctuating between 51.5K and 82.3K.
Idle Streamer! from MOONEE PUBLISHING LTD displayed a low but steady weekly revenue, with a notable increase to $244 in mid-June. Weekly downloads varied, peaking at 31.2K in late May before declining to around 9.7K by the end of June. Weekly active users saw a significant increase in mid-May, reaching 56.3K, but dropped to approximately 25.5K by the end of the quarter.
These data insights come from Sensor Tower, where you can find more detailed analytics and trends.